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Examining crowd work and gig work through the historical lens of piecework. In Proceedings of the CHI Conference on Human Factors in Computing Systems (4599-4616). ACM.
. (2017). Huddler: Convening stable and familiar crowd teams despite unpredictable availability. In Proceedings of the Conference on Computer supported Cooperative Work and Social Media. Presented at the Proceedings of the Conference on Computer supported Cooperative Work and Social Media.
. (2017). The future of crowd work. In Proceedings of the 2013 conference on Computer supported cooperative work (1301–1318). ACM.
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